Delirious Development Diary 1: Once More
Here I go again! Day 1 of developing yet another a game that I'll likely never so much as finish as demo for...Summary: I set up a basic prototype for my old Lunar fangame pipedream. It's actually kinda nifty, if a little janky. Nothing quite looks or feels right, but it's a start. Not bad for something whipped up in a couple hours.
Thoughts: Working on a fangame is significantly less daunting than working on an original work like Oathguard...But at the same time it makes me feel even more existential dread, like I'm wasting my time...Oh, well.
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